Payday 2 Third Person
This is the simplest Payday 2 build, and very much made to work with pretty much anyone, on most heists. Third Law – Basic; Eco Sentry – Basic. So if you really want to be the person. PAYDAY 2 is a co-operative first-person shooter action game developed by Overkill Software and the successor to PAYDAY: The Heist. It was released on August 13, 2013 for Windows, PlayStation 3, and Xbox 360 via digital distribution and retail.
I dont really see a point. The actual character animations are mediocre at best (even though they were improved recently) so it wouldn't be that pleasing to look at.besides PayDay has always been a First Person Shooter. I dont really see value being added by a 3rd person POV. In narrow areas the camera would have problems to adjust and would be a massive bug hotspot. There is no cover feature which is almost mandatory for a 3rd person shooter and with that you would need new animations, gameplay mechanics and rebalancing of almost every single aspect of the game.And if you just get a 3rd person POV with no change to the gameplay itself then its not going to be used. Again camera adjustment issues and also problems with your aiming accuracy.The only thing that could be gained by this would be the ability to peak around corners without actually walking around them.
Payday 2 Third Person Mod
Usefull for stealth but thats about it.And if you would want that then implementing a feature to lean around corners would make much more sense.
Payday 2Developer(s)Publisher(s)Distributor(s)Designer(s)Ulf AnderssonComposer(s)Simon ViklundGustaf GrefbergEnginePlatform(s),Release date(s)Windows: Xbox 360/PlayStation 3:PSN:Genre(s),Mode(s),Media,Payday 2 is a cooperative developed. It is the sequel to. It was released for on 13 August 2013, and for and on 16 August. On 24 July 2013, a beta version for Windows was made available on to users who pre-purchased Payday 2 Career Criminal Edition.
The beta was then made available to Steam users who had Payday: The Heist in their Steam library.Payday 2 involves the player and their team, which consists of either friends or randomly assigned players, performing bank heists and robberies. Gameplay has been heavily improved and expanded since its predecessor, with a number of new abilities. The game was first announced in February 2013 and later previewed in March of that year, alongside an announcement of the developer's parent company: 's partnership with. The launch trailer for the game was released on 13 August 2013.
GameplayPayday 2 is similar to most first person shooters, but instead of running-and-gunning, more emphasis is put on the cooperation of players. Players spawn outside of the designated heist location in civilian clothes until the player holds the action button and dons a mask. This gives the players a tactical advantage, being able to infiltrate the location without suspicion and potentially disabling security systems from the inside.When a player carries a bag of loot or equipment, this adds weight to the carrier, slowing them down and tilting the camera. The player is able to throw the loot to the ground to regain speed, or towards another player to pick up and carry instead.Money looted from heists is used as currency to buy guns and gun modifications, as well as items that may help on future heists, such as the codes for window shutters to prevent the player being shot through them.
Heists also provide experience points, which upon leveling up unlock more guns to purchase as well as skill points, being able to spend those skill points on perks with an appropriate sum of money. To that there are four skill trees, 'Mastermind', 'Enforcer', 'Technician' and 'Ghost', each featuring a customization tree of associated skills and equipment to unlock and they can be mixed and matched as per the player's preference.The game includes 'Crime.Net', a heist interface. Heists may be a one-hit job or take longer, which are broken up into separate, story-connected levels called 'days'. Depending either on a player's course of action, or at random, the next phase may result in a different level altogether or possibly skipped entirely. For example, in the heist 'Elephant: Framing Frame', the escape vehicle is less likely to be chased and crash in the next phase if the player or players have performed the previous phase without being seen.Compared to the previous game in the series, Payday 2 improves on a number of items from the previous game to create a sharper and more polished experience.
For instance the gun combat is improved and the stealth mechanic from the previous game is given a larger emphasis. Unlike in The Heist, cash loot from the game is no longer a substitute for experience points.Perk Trees. MastermindProvides perks for dealing with people, such as providing extra cable ties to take hostages with (hostages can be traded to allow teammates to spawn after dying) and being able to talk down a guard or police officer into surrendering or fighting for the criminal team. Provides the medical bag equipment (a placeable medical kit). EnforcerCombat specialist gives perks such as increased ammunition carried and heavier body armor. Provides the ammunition bag equipment and the primary weapon OVE9000 portable saw (equipment allowing players to open A.T.M.s and doors easier). TechnicianEnhances the interaction with tools and explosives, such as having better drilling capabilities to enhancing body armor.
Provides trip mine explosives (upgrades to shaped charge) and sentry gun equipment. GhostFocused on stealth and silence, this tree provides perks for doing heists without being noticed. Provides the emitter equipment.References.