Skyrim Remove Enchantment Mod
Skyrim Console Commands ListFind below a searchable list of all Skyrim cheats, also known as commands, for The Elder Scrolls V: Skyrim on PC and Mac (Steam).To open the console in Skyrim, press the ` key (grave) or key (tilde). To send commands, simply type them into the console and hit ENTER. For more help opening and using the console, see our.Some commands in Skyrim require a target - in our list, these are labelled with a Target Command badge. A target is an item, NPC or object in the game that a command applies its effect to. You can select a target by clicking on an item, NPC or object with your cursor whilst the console is open.
- Skyrim Remove Enchantment Without Destroying Item Mod
- Skyrim Remove Enchantment Mod Xbox
- Skyrim Unlimited Enchantments Mod
If you open up the CK you can find the thieves guild armor set. Change the Id of each piece to make a copy. Edit it to remove the enchant. Then copy a crafting recipe for something leather and have it turn into your new thieves guild piece. So now you can craft unenchanted thieves guild armor.
Prefixing a command with player. Will make your character the target of a command. For example player.RemoveAllItems would remove all of the items in your character's inventory, not your target's. See for more information.Type the name of a cheat code into the search box to instantly search through 142 commands. Each command has more-detailed documentation and examples on its help page - you can visit a command's help page by clicking on its name in the table, or the 'More Help' button in the card view. Command NameSyntaxDescriptionadditem item id amountThis command adds the item with the specified item ID to your selected target's inventory. To add an item to your own inventory, use the command 'player.additem'.
You can specify a negative amount to remove items from an inventory (e.g.1 would remove 1 of the specified item). Target Commandkill reference idThis console command will set your target's health to 0, killing them.
Essential characters cannot be killed. To kill your own character, use 'player.kill' Target Commandresurrect 0 / 1This command will resurrect your current target (provided it is dead). See argument information for options. Target Commandlock lock levelThis command will lock any chest, door or other lockable thing that you have selected as your target. Lock levels above 100 cannot be unlocked without a key. See argument information for details regarding lock levels.
Target CommandunlockThis console command will instantly unlock the object (e.g. A container, chest or door) you have selected as your target. Target Commandsetghost 0 / 1This command will make your target immune to all damage from combat including, but not limited to: melee, arrows, spells and shouts. Target CommandtaiIf you do not have a target selected, this console command enables and disables (toggles) all non-combat AI. When non-combat AI is disabled, NPCs (characters, monsters, etc) have all non-combat functions (like dialogue) disabled. If you have selected a target, this command will toggle non-combat AI for the selected NPC only. Target CommanddispelallspellsThis command clears all spell and poison effects from the target you currently have selected.
Use 'player.dispelallspells' to dispel all spells from your own character. Target Commandduplicateallitems reference idThis command copies the inventory of the target you currently have selected into the inventory of the NPC/container with the specified reference ID. To get the reference ID of an NPC, click it whilst the console is open and its reference ID will appear in brackets above the console. Target Commandequipitem item id optionsThis command equips the item with the specified ID to your target, provided they have the item in their inventory already. See argument information for customization options. Use 'player.equipitem' to apply the effects of this command to your character.
For item codes, see. Target Commandequipspell spell id left / right / voice / instantThis command makes your currently selected target equip the spell, shout, potion effect or power with the specified ID. To make your character equip a spell, use the command 'player.equipspell'. Target Commandequipshout shout idThis command equips the shout with the specified ID to the NPC you currently have selected as a target. Use 'player.equipshout' to equip a shout to your character with this command. Target CommandtcThis command will allow you to take control of the NPC you currently have selected as a target. This means you will be able to use WASD, etc to move the NPC.
Skyrim Remove Enchantment Without Destroying Item Mod
After toggling control of another NPC, your movements, etc will be shared between both your character (Dragonborn) and the controlled NPC (so pressing W would move both forward) - to toggle control of your own character, use the command 'player.tc'. Target CommandtcaiThis command will disable combat AI for all NPCs in the game.
When combat AI is disabled, NPCs are unable to engage in anything combat-related (so they won't be able to attack you). It is not possible to toggle combat for a specific NPC.tclThis command toggles 'noclip' mode.
In noclip mode your character has collision disabled and will be able to fly through walls, floors, and any other solid object that would usually not allow for this. This command will not work if you have a target selected - you must deselect your current target in order for this command to work.tdetectThis command will enable and disable (toggle) AI detection. With AI detection enabled, NPCs are aware of you when you are nearby and/or performing actions like combat on them. With AI detection disabled, NPCs will won't be aware of your proximity to them - so for instance, aggressive monsters that would usually attack you when nearby will no longer attack you.
Note that this command does not stop detection for pickpocketing.teofisThis command will toggle (enable and disable) End-of-Frame ImageSpace graphics settings including blur and contrast adjustment. These graphics settings can cause lower frame rates, because of this, this command usually raises FPS. The changes made the graphics settings are not saved - you will need to re-execute this command when you close and re-open the game.tfc pauseThis command will make you control the camera instead of your character, making you act as a 'flying camera'. If you specify a '1' (without quotes) at the end of the command, the game will pause, but you will still be able to move the camera around.sucsm speedThis command can be used to set the speed you move at when in free-flying camera mode (which is enabled by using the 'ToggleFlyCam' command).tfowThis command toggles the visibility of undiscovered regions on the local map which are usually covered by 'Fog of War'.
Only the local map is affected by this command - the world map, etc are left unchanged.tgThis command toggles the visibility of grass.tgmThis command enables and disables (toggles) 'god mode'. In god mode, most stats including health, stamina and Magicka are infinite and will not drain. Your character's speed will no longer be affected by the amount of weight he/she is carrying.timThis command enables and disables (toggles) 'immortal mode'. When in immortal mode, your character will not be able to die (health will not reach 0). Unlike god mode, when in immortal mode your stats like stamina and Magicka are still drained/affected as they would normally be.tllThis command enables and disables (toggles) 'LOD' - which disables the rendering of distant land and improves graphics performance (FPS).tmThis command hides the entire GUI including all menus, health bars, etc. Note that this command will also hide the console - if you press your console hot key, type 'tm' and hit enter again (even though you cannot see the console), the GUI will be enabled again.tmm optionThis command enables and disables map markers based on the provided option. See argument information for options.tsThis command enables and disables (toggles) the sky and sky-related graphics settings like fog.
Usually results in an FPS boost.tscrThis command enables and disables (toggles) global script processing.ttThis command enables and disables (toggles) the rendering of trees. With this toggled on, trees will not be loaded/visible.
This setting can result in an FPS boost.twsThis command enables and disables (toggles) the visibility of water. Note that when you are submerged in (under) water, water will still be rendered.twfThis command switches (toggles) the rendering mode to wireframe. When in wireframe mode all objects, including buildings will have their wireframes rendered instead of their textures.restoreactorvalue actor value id amountThis command will add the specified amount to a specified actor value of your currently selected target. An actor value is a value given to character traits to change their characteristics - e.g.
'Aggression' controls the aggression level on an NPC. See actor value IDs. This command will not make an actor value go lower than is 'organically possible' - a Whiterun Guard's maximum health level is 252, so you could only restore health for a Whiterun Guard up to 252. Use 'player.restoreav' to change your own values.
Target Commanddamageactorvalue actor value id amountThis command will remove a specified amount from an actor value of your currently selected target. An actor value is a value given to character traits to change their characteristics - e.g. 'Health' controls amount of hitpoints an NPC has. See actor value IDs. Use 'player.damageav' to change your own values. Target CommanddisableThis command will hide your current selected target (make it invisible).
NOTE: this command will hide a target from view and disable both collision and AI however, the target is still 'present' and things such as scripting for the NPC/target will still take place. Target CommandenableThis command will re-enable a target that has previously been disabled (see ).
Target Commandforceav actor value id valueThis console command forcefully sets an actor value to the specified value. Note that this command can stop actor values from functioning correctly (e.g. Health may not naturally restore for the target) - it is recommended that you use the RestoreActorValue and DamageActorValue commands to avoid problems. Target Commandgetav actor value idThis command prints to console the value of the specified actor value.
Use 'player.getav' to view your own actor values. Target Commandgetavinfo actor value idThis command is similar to the 'getav' command but instead returns more information including max value, base value and modifiers. Use 'player.getavinfo' to get verbose information for your character's actor values. Target CommandgetlevelThis command prints to the console the level of your target. Use 'player.getlevel' to get your own character's level.
Target Commandgetlocationcleared location idThis command will check if a location, specified by its location ID, has been cleared or not. 0 will be printed to console if the location has not been cleared, 1 if it has. Target Commandgetrelationshiprank reference idThis console command will show the relationship level (friendliness) of two characters (the NPC you currently have selected as a target and the NPC with the specified reference ID) (see examples for help). A relationship rank is a number between -4 and 4 - a higher number means the two characters have a stronger relationship.
Target Commandhasperk perk idThis command will print to console the perk rank of the specified perk for your target. If the target does not have the perk, the perk rank will be 0. Use 'player.hasperk' to check your own perk rank. For perk IDs, see our. Target CommandmarkfordeleteThis command permanently deletes your targeted object, NPC or item from the game. Note that this is note the same as the disable command, as the disable command only makes the target invisible - this command removes the target from memory.
Target Commandmodav actor value id amountThis command will add the specified amount to the actor value with the specified ID from your targeted NPC or object. Use 'player.modav' to change your character's actor values. Specify negative amounts to decrease actor values. Target Commandmoveto reference idThis cheat will teleport your target to the NPC or object with the specified reference ID. Use 'player.moveto' to teleport your character. Target Commandopenactorcontainer 1This command will open the inventory of your target and allow you to add/remove items from it.
Target Commandplayidle animation idThis command makes your target perform the animation with the specified ID. You can attempt to use 'player.playidle' to make your character perform an animation however most animations do not work with the player character.
Target Commandpushactoraway reference id distanceThis command pushes the actor with the specified reference ID away from your target (by the specified distance). The target is not the actor that is moved - the actor with the specified reference ID is pushed away from the target. Target CommandrecycleactorThis command has a different effect based on your target.
If your target is an NPC, it will revive the NPC, restore the NPC's weapon, but not its entire inventory. If your target is a container, it will set the contents back to their default (i.e.
What the container had when it first spawned, meaning if it was empty, it will emptied). If your target is an object, the object will be moved back to the position in the world it spawned at. If you use the command 'player.recycleactor', this command will not kill you or reset your inventory, instead it will add iron armor, iron weapons and some other useful gear - useful if you're starting out and want a boost. Target Commandremoveallitems reference idThis cheat will clear all items from the inventory of your target.
This command can be used on NPCs and containers. Use 'player.removeallitems' to clear your own inventory. Use 'removeallitems player' to move items from your target's inventory into your character's.
Target CommandresetaiThis command resets the AI of your target to the way it was when it spawned. Useful for fixing glitched NPCs. Target CommandresetinventoryNot to be confused with 'removeallitems', which clears an inventory.
This console command will reset an NPC or container's inventory back to the way it was when it first spawned. Target Commandsetactoralpha alphaThis console command sets the transparency of your target. Target Commandgetangle x / y / zThis command prints to console the angle of the specified axis for your currently selected target. Target Commandsetangle x / y / z angleThis command sets the angle of your target along a specified axis (the direction your target faces). Target Commandgetpos x / y / zThis command will print the console the current coordinate of the target along the specified axis.
Use 'player.getpos' get the position of your own character. Target Commandsetpos x / y / z valueThis command sets the coordinate of your target for specified axis (the location/position along the axis). Use 'player.setpos' to change your character's position.setav actor value id valueThis command sets the specified actor value to the specified value. It is recommended the DamageActorValue and RestoreActorValue commands are used instead of this command, as this command can cause things to not function correctly. Target Commandsetessential base id 0 / 1This command can be used to change the essential status of an NPC (a specified base ID, not your target or a reference ID). An essential NPC is (by default) an NPC that is 'essential' to the game - e.g.
An NPC necessary for a quest. Essential NPCs are 'immortal', they cannot be killed (as they're required for the game). An example of a non-essential NPC is a Whiterun Gaurd, there are many of them and no single Whiterun Guard is 'essential' to complete the game.setfavorstate 0 / 1This cheat will make a targeted NPC complete 'favors' for you. After setting favor state to 1 for an NPC, follow the instructions on the screen. Pressing 'E' on the ground will make the NPC wait at that location, pressing 'E' on a door will make the NPC open that door for you, etc.
Pressing the TAB key will set the favor state of NPC you are current controlling to 0 again. Target Commandsetgs setting name valueThis command sets the specified game setting to the specified value.setlevel multiplier modifier minimum maximumThis command can be used to change the level of a target, relative to your character. The level of the NPC will update as you level up. See argument information and examples for more help.
Target Commandsetlocationcleared location id 0 / 1This command sets the location with the specified ID (location ID, not reference ID) either as cleared or uncleared. When a location is cleared, it will show up on the map and the game will think that you have discovered, or have 'cleared', the location before.setnpcweight weightThis command sets the weight of your current target (NPC or player) to the specified value. The NPC's model will be updated to correspond with the weight change. Use 'player.setnpcweight' to change your own character's weight. Target Commandsetownership npc base id / faction idThis console command sets ownership of the item you have selected as a target to the specified NPC or faction with the specified base ID (see argument information and examples for help). To select an item as a target, drop it on the ground and click on it whilst the console is open.
If your target is a container, all of the items inside the container will have their ownership changed. Target Commandsetrelationshiprank reference id relationship rankThis console command sets the relationship rank between your targeted NPC and the specified reference ID. Target Commandsetscale scaleThis command will change the size (scale) of your target (NPCs, objects, etc). Use 'player.setscale' to change your character's size. Target Commandsetunconscious 0 / 1This command can be used to make an NPC conscious (0) or unconscious (1).sexchangeThis cheat will change the sex of your target (if they're male, this command will make them female and vice versa). Use 'player.sexchange' to change the sex of your character.
Target Commandshp configurationThis console command sets the HDR shader configuration. Only use this command if you are familar with HDR shaders.sifh 0 / 1This command changes whether or not an NPC (your target) will be damaged by hits from you.
Target Commandstr valueThis console command changes the 'refractiveness' of your target (how transparent they are). Target Commandunequipitem item id left / rightThis console command unequips the item with the specified base ID from your target.
Use the 'left' and 'right' arguments if the item is held in either hand. The command 'player.unequipitem' can be used to unequip items from your own character. Target CommandcompleteallqueststagesAs this command commonly causes bugs, it is recommended you save your game before running it.
This console command completes all quests in the game.completequest quest idAs with the CompleteAllQuestStages command - this command may cause bugs, so it is recommended that you first save your game. This console command completes the quest with the specified ID.getstage quest idThis command prints to console the current stage you are at in the quest with the specified ID.movetoqt quest idThis command teleports your character to the target of the quest with the specified ID.
The 'target' is the location that the marker on the map is highlighting (where you need to be to advance). This is useful for saving time travelling to specific locations, without skipping through the actual quest content.resetquest quest idThis console command resets your stage in the quest with the specified ID. Additem item id amount Target CommandThis command adds the item with the specified item ID to your selected target's inventory. To add an item to your own inventory, use the command 'player.additem'. You can specify a negative amount to remove items from an inventory (e.g.1 would remove 1 of the specified item).
Item IDThe item ID of the item you wish to add to either your own, or your target's, inventory. See our for item IDs.AmountThe amount of the item you wish to add, e.g. Specify a negative number to remove items from the inventory. Duplicateallitems reference id Target CommandThis command copies the inventory of the target you currently have selected into the inventory of the NPC/container with the specified reference ID. To get the reference ID of an NPC, click it whilst the console is open and its reference ID will appear in brackets above the console. Reference IDThe reference ID of the NPC or container you wish to copy items INTO. The items will be copied from the inventory of the target you currently have selected.
Equipitem item id options Target CommandThis command equips the item with the specified ID to your target, provided they have the item in their inventory already. See argument information for customization options. Use 'player.equipitem' to apply the effects of this command to your character. For item codes, see. Item IDThe item ID of the item you wish to make your target equip.
They must have this item in their inventory (you can use the for this). See our for item codes.OptionsOptional. Specify (without quotes) 'left' to equip item in left hand or 'right' to equip in right hand. If you specify a '1' here (without quotes), the item will be permanently equipped and can only be removed via commands. Equipspell spell id left / right / voice / instant Target CommandThis command makes your currently selected target equip the spell, shout, potion effect or power with the specified ID. To make your character equip a spell, use the command 'player.equipspell'.
Spell IDThe ID of the spell, shout, potion or power you wish to equip.Left / Right / Voice / InstantThis argument specifies where the spell should be equipped to. Options:.
left - left hand. right - right hand. voice - if the spell is a shout and not equipped to either hand. instant - if the spell is a potion effect or power.
Restoreactorvalue actor value id amount Target CommandThis command will add the specified amount to a specified actor value of your currently selected target. An actor value is a value given to character traits to change their characteristics - e.g. 'Aggression' controls the aggression level on an NPC. See actor value IDs. This command will not make an actor value go lower than is 'organically possible' - a Whiterun Guard's maximum health level is 252, so you could only restore health for a Whiterun Guard up to 252.
Use 'player.restoreav' to change your own values. Actor Value IDThe ID of the actor value you wish to increase.AmountThe amount to increase the specified actor value.
Recycleactor Target CommandThis command has a different effect based on your target. If your target is an NPC, it will revive the NPC, restore the NPC's weapon, but not its entire inventory. If your target is a container, it will set the contents back to their default (i.e.
What the container had when it first spawned, meaning if it was empty, it will emptied). If your target is an object, the object will be moved back to the position in the world it spawned at. If you use the command 'player.recycleactor', this command will not kill you or reset your inventory, instead it will add iron armor, iron weapons and some other useful gear - useful if you're starting out and want a boost. Removeallitems reference id Target CommandThis cheat will clear all items from the inventory of your target. This command can be used on NPCs and containers.
Use 'player.removeallitems' to clear your own inventory. Use 'removeallitems player' to move items from your target's inventory into your character's. Reference IDOptional.
If you specify a reference ID of an NPC or character here, the objects will be cleared from your target's inventory and added to this inventory. If this is not specified, your target's inventory contents will be permanently deleted. Setessential base id 0 / 1This command can be used to change the essential status of an NPC (a specified base ID, not your target or a reference ID).
An essential NPC is (by default) an NPC that is 'essential' to the game - e.g. An NPC necessary for a quest. Essential NPCs are 'immortal', they cannot be killed (as they're required for the game). An example of a non-essential NPC is a Whiterun Gaurd, there are many of them and no single Whiterun Guard is 'essential' to complete the game. Base IDThe base ID of the NPC you wish to change the essential status of. This is NOT a reference ID - see.0 / 1Specify (without quotes) '0' here to set the specified NPC as non-essential. Specify (without quotes) '1' here to set the specified NPC as essential.
Setlevel multiplier modifier minimum maximum Target CommandThis command can be used to change the level of a target, relative to your character. The level of the NPC will update as you level up. See argument information and examples for more help. MultiplierThe percentage of YOUR character's level the NPCs level should be. The multiplier is specified in 1/10th percents - 1000 is 100%, 0 is 0%, 500 is 50%, etc.
A multiplier of 1000 (100%) would mean the NPC would have your level.ModifierThe amount of exact levels to add or remove to/from the NPCs level. Specifying 1 here would mean the NPC would have 1 level added, specifying -1 here would mean the NPC would have 1 level subtracted.MinimumThe lowest level this NPC can be. A number between 1 and 100.MaximumThe maximum level this NPC can reach. A number between 1 and 100.
Setlocationcleared location id 0 / 1This command sets the location with the specified ID (location ID, not reference ID) either as cleared or uncleared. When a location is cleared, it will show up on the map and the game will think that you have discovered, or have 'cleared', the location before. Location IDThe ID of the location you wish to set as cleared - note that this should be a location ID, not a reference ID.0 / 1Specify (without quotes) '0' to set the location as uncleared. Specify (without quotes) '1' to mark the location as cleared. Setownership npc base id / faction id Target CommandThis console command sets ownership of the item you have selected as a target to the specified NPC or faction with the specified base ID (see argument information and examples for help). To select an item as a target, drop it on the ground and click on it whilst the console is open. If your target is a container, all of the items inside the container will have their ownership changed.
Skyrim Remove Enchantment Mod Xbox
NPC Base ID / Faction IDEnter 'player' (without quotes) to make your character the owner. Enter the base ID of an NPC to set an NPC as the owner of the item.
Enter a faction ID to set a faction as the owner of the item. Setrelationshiprank reference id relationship rank Target CommandThis console command sets the relationship rank between your targeted NPC and the specified reference ID. Reference IDThe reference ID of the NPC you wish to change the relationship of (relationship between this reference ID and your current target).Relationship RankA number between -4 and 4:.4 - Archnemesis.3 - Enemy.2 - Foe.1 - Rival. 0 - Acquaintance. 1 - Friend. 2 - Confidant (not a mispelling of confident!).
3 - Ally. 4 - Lover. Unequipitem item id left / right Target CommandThis console command unequips the item with the specified base ID from your target. Use the 'left' and 'right' arguments if the item is held in either hand. The command 'player.unequipitem' can be used to unequip items from your own character. Item IDThe base ID of the item you wish to unequip.
See.Left / RightOptional. If the item is held in the target's hand, specify which hand it is - 'left' (without quotes) for left hand, 'right' (without quotes) for right hand. Enableplayercontrols movement combat first person looking sneaking menu activate journal tabs perspective typeThis command executed without arguments can be used to fix bugs/glitches with your game controls. See argument information and help for advanced usage. 1 to enable movement, 0 to disable.CombatOptional. 1 to enable combat, 0 to disable.First PersonOptional. 1 to enable first person perspective, 0 to disable.LookingOptional.
1 to enable looking, 0 to disable.SneakingOptional. 1 to enable sneaking, 0 to disable.MenuOptional. 1 to enable the menu, 0 to disable.ActivateOptional. 1 to enable activate, 0 to disable.Journal TabsOptional. 1 to enable journal tabs, 0 to disable.Perspective TypeOptional.
Either 0 or 1 - your desired POV type. Paycrimegold stolen items jail faction id Target CommandThis console command pays off a bounty, with optional parameters to specify whether or not to remove the items you stole and whether or not to send you to prison. This command will by default pay off a bounty for the faction of the NPC you currently have targeted. If you specify a faction ID, the bounty belonging to that faction will be paid off instead.
Use 'player.paycrimegold' to pay off your own bounties. Stolen ItemsSpecify '1' (without quotes) to remove stolen items. Specify '0' (without quotes) to keep stolen items.JailSpecify '1' (without quotes) to go to jail. Specify '0' (without quotes) to remain free.Faction IDOptional - only required if you do not have a member of the faction selected as a target. The faction ID to pay the bounty to.
Placeatme base id amount distance direction Target CommandThis command places the item, object or NPC with the specified ID in front of your target. Use 'player.placeatme' to place in front of your character. Base IDThe base ID of the item, object or NPC you wish to spawn.AmountOptional - the amount of the item, object, or NPC you wish to spawn.DistanceOptional. The distance away you wish to spawn the item, object, or NPC (e.g. The direction you wish to move the item the specified amount of distance in - so, if you specified 10 distance, you would specify here whether that should be 10 distance in front of, behind, etc. Values are:.
0 - in front. 1 - behind. 2 - left. 3 - right.
Removeitem item id amount Target CommandThis command removes the specified amount of the specified item from your target's inventory. To remove an item from your character's inventory, use the command 'player.removeitem'. Note that this command permanently deletes the removed item(s), use the 'drop' command to drop an item from an inventory to the ground.
Item IDThe base ID (item ID) of the item you wish to remove from your target's inventory.AmountThe amount of the specified item you wish to remove. Help 'search term'This command, if executed without any arguments, will print a list of console commands to the console. If executed with an argument (e.g. Help 'arrow'), this command will print to the console a list of all commands, item IDs and base IDs containing the argument. 'Search Term'The word you wish to search for within item IDs, other base IDs and commands. Commands and base IDs containing this term will be printed to console.
This needs to be surrounded in quotes, to search for arrows, you'd write 'help 'arrow', not 'help arrow'.
There are not many gamers who aren’t in one way or another familiar with the legendary game ‘The Elder Scrolls V: Skyrim’ or often called just Skyrim. With over 23 million copies sold all over the world since its release in 2011 and with the release of the better version ‘Skyrim: Special Edition,’ the popularity is only bound to get greater than it is now. One of the main reasons for this scale of popularity is its gigantic modding community which provides improvements as simple as graphics upgrade to the extreme modifications that transform Tamriel into a dark version of some other realm.Editor’s Pick: Tired of Skyrim? Check these.Modding is not something to be wary about and if you have never done it because the process is simple and it is very easy to install and activate mods and the more advanced ones will get their own special folders.
We have compiled a list of the best Skyrim mods that we believe will help in improving the Skyrim experience a whole lot more for you. But just please note that not all mods are available for all the platforms and keep that in mind while you are considering installing a mod. Top 20 Special Edition Skyrim Mods: 1. T3nd0’s Skyrim RedoneT3nd0’s Skyrim Redone is one of the best Skyrim mods to try out if you want to give Skyrim a total makeover with a complete overhaul of the most fundamental elements of the game right down to the perks, skills and stats of a character.
The main aim of this mod is to enhance the depth of the character development by giving suitable options to the player and it does so in many ways like specialization in different weapons, harvesting bones as a necromancer and many more. But beware, as this mode is quite complex in nature, there can be some compatibility issues. So make sure that you are reading the fine print through if you wish to give it a try.In some ways, this mod brings Skyrim’s core systems closer to the Morrowind and Oblivion and in many other ways, makes a lot of difference between the both of them.
The mod has got a lot of changes like more potent frostbite venom and dual-casting spells result in 200% cost and 220% magnitude and there is also a respec potion. All the new spells can be found in loot and bought from appropriate merchants and Dawnguard crossbows also appear on enemies. The mod also adds a modified in-game menu to reflect these changes and also has a few loading screens to help you. FalskaarFalskaar is one of the top Skyrim mods for a player who has seen and experienced everything the vanilla version of the game and wish to try out a new scenery. This mod adds an entirely new world space and is accessed by the dungeons the first time and then by a boat from then on.
There is a new land, quests, places, people, dungeons and adds roughly over 20 hours of additional content and suits all sorts of characters. The mod also has 26 quests including 9 quests long main story and 17 side quests along with some unmarked content, new items like books, recipes, weapons and armours and two new spells and a new shout.For hundreds of years, Falskaar has been inhabited by Nords, and for the first time since the party’s arrival in Falskaar over 600 years ago, a portal opens deep within the ruins of Mzubthand and the player steps through it arriving in Falskaar and they are called ‘The Traveller’ and those who arrive through the shimmering wall will mark the start of the worst. Falskaar contains 14 brand new tracks composed exclusively for it, adding more than 40 minutes of new music and a fully voiced experience featuring almost 30 semi-professional and professional voice actors and actresses all contributing to make this mod an entirely separate land and experience independent of Tamriel. Realistic Needs and DiseasesRealistic Needs and Diseases is a need and survival that offers extensibility and extra features. Realistic Needs and Diseases makes eating, drinking and sleeping a must for the players and if they don’t do this with conviction, they will face some serious consequences but given the ample amount of food and water resources, this won’t be too difficult and is not the most severe survival mod there is. When you are in tune with the workings of this mod, try branching out into Frostfall, a mod that makes the commute in the frozen extremities of Skyrim very challenging.This mod is also compatible with the vampire, werewolves and cannibalism and vampires have no need for food or water and werewolves/cannibals feeding will curb both hunger and thirst. Also, with this mod, diseases are not supposed to be easily ignored like the vanilla diseases and at the beginning, you will only have mild syndromes but if you don’t get treated fast enough, things will go very wrong over time, so find a cure as soon as possible. Hunger has 6 stages – gluttony, satiated, peckish, hungry, very hungry and starving with the latter three affecting your stamina and health in a very bad way.
Interesting NPCsInteresting NPCs is one of the biggest & the best Skyrim mods which fill the game with an array of detailed characters each with their own stories and their own voice acting. Each NPC is integrated into the world with a backstory and an extensive dialogue tree to explore and many of these characters were given voice by a talented team of over 80 voice actors. The dialogue selections allow you to role-play, providing humour and intensity to each conversation. You can be a jerk or a comedian, a white knight or an assassin, as the most prominent character is you.Interesting NPCs mod has got 250+ voiced NPCs, over 50 voiced quests, and over 25 followers with location-based commentary and even 15+ marriage NPCs. For better control of which NPCs are in your game, you can remove the base dialogues of the non-quest NPCs using the “setstage DialogueNPCNAME 500” console command. Some quests may have different names like “KavaldDialogue”, so if it doesn’t work type “HELP NPCname” in the console to find the proper quest name. This will turn them into vanilla clutter. Unvoiced or unfinished Dialogue can be enabled via the console by “setstage 3dnpcenable 1.”Editor’s Pick:. Immersive Armors, Immersive WeaponsImmersive Armors and Immersive Weapons are armour and weapons compilation mods assembled for you if you are seeking to enhance the gameplay with a greater selection of armour and weapons without losing the natural feel of the game.
The Immersive weapons mod adds many custom weapons and the Immersive armour mod adds custom armours that are seamlessly integrated into the game world. You will find new and power appropriate armour sets starting from level one to level fifty as the game progresses and the mods are constantly evolving, bringing new life into your Skyrim world.the Immersive Weapons mod adds 230 new weapons which are craftable, enchantable and upgradable as appropriate and the weapons have 5 identifying statistics – damage, reach, speed, stagger and weight. The Immersive Armor mod adds 55 new sets of armour to the game (over 60 including variants), a lot of extra helmet options, 396 new shields, a whole lot of eye patches, capes, earrings, scarves and more which are all craftable, enchantable and upgradable. The armours and weapons are both integrated into the game through levelled lists, quest rewards, placement in dungeons and/or specific people. Alternate Start – Live Another LifeAlternate Start – Live Another Life together with TES V Savegame Manager (a third party program that allows you to switch between multiple characters saves) is a great mod that you can consider for a more character-driven perspective and lets you begin the game as a tavern patron, a necromancer in a hidden lair, a plain old farmer or a number of other characters that offer a very interesting starting point.
Once you choose the character you want, you will start at the appropriate point with the necessary gear. You can opt to follow the natural story of the game or you can use a mod like ‘You Are Not The Dragonborn’ to turn off the perks of being Dovahkiin and try living the life of a commoner.Thus, Live Another Life provides an alternate means to begin the game for those who find it weary to go through the lengthy intro sequence at Helgen. You will be allowed to choose your race and also choose the new life your character will lead with a huge variety of choices. To install this mod, you will need an official Skyrim patch 1.9.32.0.8 or higher as the earlier versions will result in CTDs and many other problems and you will also need to turn on the subtitles to see the text for the startup quest. Apocalypse – Magic of SkyrimApocalypse – Magic of Skyrim is the mod for someone who isn’t satisfied with the visual enhancements and wants to go all the way through to alter the core of the game. This mod adds 155 new spells to the game and their utilities range from common stuff like summoning to conjuring up raging tornadoes that destroy anything on their way.
These spells are also lore friendly which means that they go well with the tone and setting of the game and its history.The mod also includes scrolls and staves for these custom spells and the custom visuals used are of high quality and blend seamlessly into the magic system. High-quality custom animations, low script load, no save bloat, availability of configuration options (if SkyUI is installed) are some of the main attractive features of this one which makes it one of the best Skyrim mods available.
After you install Apocalypse, any spell vendors will start selling the appropriate spell tomes once they restock their inventory (when left without disturbance for 48 hours). Static Mesh Improvement Mod (SMIM)SMIM is one of the best Skyrim mods that enhances the graphics of the game. Though the graphics of Skyrim cannot be called bad looking, it does require some fine-tuning to keep up with time and competition. Seams show when you focus on mundane objects very closely which are meant to be viewed from a distance. The details blur a lot and the round edges start showing more polygonal structure as the distance decreases.So if you are familiar with some of the more graphically blessed games like Dragon Age: Inquisition, then this fact may irritate you to a good extent.
If that is the case, try SMIM as it will make considerable changes to such small elements of the game which when combined with a few texture and effect upgrades, the overall experience will get a major improvement. Combine it with the free official High-Res Texture DLC, Skyrim Flora Overhaul and Pure Waters to get the most off of it. Immersive PatrolsImmersive Patrols offers a reasonable amount of Stormcloak, Thalmor, Imperial and Dawnguard patrols to Skyrim and a few Skaal, Reaver and Riekling patrols to Solstheim. It also includes civil war battles and some basic non-Khajiit caravans who travel between major cities and the patrols often cross path with each other or the player creating new encounters or unexpected aid. There are no vampires, werewolves or bandits in this mod and all enemies scale but only through stats/player level. You can also use this mod with Open Cities.Completing the Civil War quest will disable all patrol and battle NPCs (including Thalmor) of the losing faction and destroying the remaining enemy camps after the Civil War quest is completed will completely disable all Civil War NPCs, effectively ending the Civil War within this mod. Also, the Civil War NPCs will attack you on sight depending on your allegiance. Dawnguard patrols within this mod will only exist after reconstruction of Fort Dawnguard has begun.
SkyUISkyUI is a Skyrim mod that offers a lot of change when it comes to the navigation and makes it a lot better, especially considering the cluttered inventory of Skyrim. The mod also adds a few features of its own in addition to this as well. There is a control panel in the options menu that many recent mods plug into automatically which allows the players to fine-tune many of the more complex mod systems.This mod will push you to install Skyrim Script Extender (also known as SKSE) a popular mod that extends what the other mods are supposed to do. Version 5 includes better crafting, alchemy, enchanting, smithing and many other enhancements. They also have a Mod Configuration Menu (MCM) which supports user-friendly in-game customizations and also offers multi-language support for English, French, Spanish, Italian, Polish, Russian, Czech, and Japanese.Editor’s Pick: 11.
A Quality World MapA Quality World Map is a mod that helps in enhancing the map of the game even though the map isn’t bad at all, this one gives it a few great tweaks. This mod provides a set of very detailed map textures, complete with roads and also adds a detailed Solsteim map and works best when used together with the ‘Clear Map Skies’ add-on.
This mod brought to us by the IcePenguin is a must have for everyone who enjoys walking or riding everywhere the normal way instead of the fast travel methods and there is even a paper-style map if that is your thing.The refreshed look of the new map holds larger and more detailed textures and includes most roads and you can select between All Stone Roads (makes some paths appear cobblestone on the map) and All Flat Roads (more of a dirt-road style). You can also combine it with the ‘Clear Map Skies’ add-on to remove all the clouds from the centre of the map thus providing you with a crystal clear view of the world below but the clouds at the corners will be still there. The paper style map is of a high quality and is a recreated version from the existing paper map texture using world space reference screenshots, the map texture and custom art assets but a paper map for Solstheim is not included in the mod.
Darker NightsDarker Nights mod has a rather obvious name and this mod makes the nights of Skyrim much darker or not much, depending on your preference. The mod has got seven levels of darkness to choose from with Level 0 being the darkest (94% reduction) and Level 6 is the closest to the vanilla gameplay (22% reduction). The interiors of the game will also be darker during the night as well if the mod is activated and will remain so unless they are very well lit.Draker Nights is one of the best Skyrim mods because, in addition to the perfect working, this mod also provides patches for all major weather overhauls and popular weather tweaking mods thus ensuring a fairly consistent level of darkness regardless of your environmental mod preferences. The mod reduces the levels of sunlight and moonlight coming in through the windows, cave entrances and other openings and the ambient light depending on the time of the day. But this mod does not affect the regular light sources which mean that using the interior light overhaul mod alongside this one will give you the best results.
OrdinatorOrdinator is another mod for Skyrim which adds to the perk tree to make each playthrough and build more unique and interesting by adding more than 400 perks to the game and completely overhauling each skill tree. This mod also enables many new characters builds and is compatible with almost everything with a very lightweight script and no save bloat.Some of the main features of the mod are the alchemy mastery, physician, stimulants, advanced lab for the Alchemy section, the alteration mastery, mage armour, alteration dual casting, geomancer and philosopher’s stone for the alteration section, archery mastery, clean kill, Wingstrike and the long shot for the archery section, the block mastery, timed block, deflect arrows and poke the dragon for the block section and a whole lot more. Literally a whole lot more because there are even more trees with even more features which you can read through in the Nexus page and that is what makes this mod one of the best Skyrim mods available. Enhanced Lights and FXEnhanced Lights and FX is another good Skyrim mod and helps to create a more realistic and dynamic depth to the landscape of Skyrim by adding actual light to all the light sources and by removing any light that does not have a source. It adds a ton of features and effects in addition to this like smoke, volumic lights, dripless and more with some friendly redesigns and some tweaks for a more dramatic look. This mod makes sure that all sources emit light, even the windows in the interior and enhances the difference between night and day in the interiors.Some notable features of this mod are the new candle smoke and water reflection, the new translucent effect to market stands and imperial tents, more shadow lights in the specific places and darker and smoky taverns. Each inn and each city with its own sets of lights and colours respectively based on the local weather.
Enhanced Light and FX should be compatible with any mod that doesn’t change light, FX or meshes it adds but make sure that the meshes of this mod overwrite the others because these are must-haves. You can download this mod using the Nexus Mod Manager, activate it and pick the modules that you wish for in the installer. Unofficial Skyrim: SE PatchUnofficial Skyrim: SE Patch is one of the best Skyrim mods with the goal of fixing every bug with Skyrim Special Edition and requires Skyrim Special Edition 1.5.39 or greater and does not work on the older versions. The mod has got hundreds of gameplay, quest, NPC, object, item, text and placement bugs fixed and was created by the authors of the Unofficial Oblivion Patch Series.
This mod is designed to be compatible with as many other mods as possible and no unsafe changes like deletions of stock objects will be experienced.The load order is very important for this mod and if you are experiencing any errors, it might be because your load order is not correct. For setting the load order correctly with the other mods already loaded, you can use LOOT as it will provide a solid starting point for everything that you can tweak and change as required. Even if you are not into modding, try mod offers a lot of fixes to the actual title and some additions as well.Editor’s Pick: 16. Realistic Ragdolls and ForceRealistic Ragdolls and Force provide a more realistic reaction to gravity and force instead of like in the vanilla game where the ragdoll effect can sometimes lead to hilarious situations which are not good for the role-playing and immersion. The mod achieves this by reducing the force for ragdolls to realistic level with different force options to choose from and fixes glitches with lightning spells duration causing the ragdolls to launch themselves when killed with any weapons. It is a small but effective mod which offers a considerable difference to the overall feel.Some other effects of the mod are less stiffness to overall limbs of ragdolls, weight increase or most ragdolls for realistic fall velocity, increased friction, increase neck twist and bend radius and arms can now be twisted behind the back.
Arrows will no longer push bodies far away when killed by stealth damage. Also, magic no longer sends people flying 20 feet away and more realistic ragdoll reaction from melee hits. Realistic Water TwoRealistic Water Two makes the water flow systems and other water-related environments more realistic looking and takes everything to the next level with higher quality effects and textures. While the water flow system is much improved in the special edition of Skyrim, water flow was applied to most water bodies indiscriminately resulting in odd looking water in certain situations but with this mod, marsh, pond and river water are visually and aurally distinct from each other but both the lake and ocean water are the same.The mod also has some optional features in addition to the assets and mainstream ones like the extended ambience which extends the lake and ocean ambient looping sound effects from 30 seconds to 50 seconds long. Flowing lakes, original foam, cinematic rain ripples, smoother rivers and the more realistic and vibrant teal colour for water are some other options changes added which will be available in the main archive. This mod must be placed after any mod that modifies a cell near a body of water to avoid the appearance of seams in the water and it is recommended that the mod should be placed very low in the load order and use xEdit to make any necessary patches with other mods. Duel – Combat RealismDuel – Combat Realism is one of the oldest mods around for Skyrim and is a true warrior’s test restructuring enemy and weapon behaviour for a more realistic level of challenge above and beyond the vanilla system’s stock hack and slash design. There are a large number of changes that vary from stamina, block and damage values which add up to create a rebalanced combat system and with the mod enabled, waiting for the perfect moment to strike becomes far more important than charging in with shouts.
Always use shields because they help you in saving yourself a lot but successfully blocking a powerful attack will drain you of your stamina. In fact, if you use his mod, almost everything you do will suck your green bar empty, leaving you breathless if not tended to properly.If you are a sneaky type of player, dropping a foe from long range or from behind will still surprise everyone and they will start searching for you but they will keep searching for a longer period of time than usual.
Also, slightly armoured foes like mages and archers will try ambushing you by hiding behind obstacles and attacking you when you come closer and unaware which makes getting out undetected an accomplishment. Enemies won’t just stand still during combat and will circle around you attacking you with power attacks and bash combos and don’t think that you can shrug off an unblocked blow because your health will drop dramatically if something sharp or blunt connect with you. Basically, this mod will test you and make the game play immensly harder and is the perfect mod to try out if you are a pro at the game. True StormsThe True Storms Special Edition mod is a full overhaul of the storms system in the Skyrim SE which enhances the weather effects of Skyrim which is good enough but is quite old, being compiled in 2011. The mod includes many new unique and heavy weathers, intense sound effects, interior sounds, particle effects, new rain, snow and dust textures, heavy fogs and new weather for Solstheim including dust storms and a whole lot more. This mod is one of the best mods of Skyrim and a must have for anyone looking to have a more immersive Skyrim experience with the weather really adding to the feel of the gameplay.The mod offers high performance and is focussed on the vanilla look and feel but with more intensity and variation and is extremely lore-friendly and great for immersive gameplay. More than 25 new, carefully crafted high-quality sound effects for rain, thunder, wind and interior sounds and brand new rain and snow textures have been added to the mod.
Several brand new kinds of weather for Solstheim including heavy dust storm, burning ash fall, rain and arbour fogs are also some features of this mod. You can install this mod using Nexus Mod Manager and load order doesn’t really matter. The Forgotten CityThe Forgotten City is the first ever mod in history to win a national Writer’s Guild Award for its script and that says something about how good this one is. This mod expansion offers a unique 6 to 8 hours of experience through the murder investigation storyline set in an underground city which you will have to solve using your brains and the ability to travel through time. It differs from the mainstream story and is a dark non-linear story in which you will have to question suspects, explore the city and its secrets and make challenging decisions regarding your morals. The dialogues are professionally voiced and it features multiple endings and an original orchestral score.The features of the game are a beautiful and intricately designed city with secrets, mysteries and thousand year old relics, a living community of people, each with their own unique stories and roles to play, multiple endings based on your decisions and your character’s history, puzzles that reward lateral thinking, over 1200 lines of dialogues by 18 voice actors from all over the world and an original orchestral soundtrack.
Skyrim Unlimited Enchantments Mod
This mod is meant to be played solo and you can start the game if you are level 5 or above when you will be automatically approached by a courier when you enter any city. Alternatively, you can find ‘The Forgotten Ruins’ in the south-west corner of Skyrim.