Total War Rome Ii Mods
Jun 3, 2019 - Total War: Rome II at Wikipedia. Total War Wiki - A wiki for the series. Total War Center - A large fan site for the series with an active modding. KLA's Roman Generals for Campaign and Battles. This is a reskin of every single Roman general in the game. In vanilla Rome II, the generals all looked like regular soldiers, this mod changes that. They now will have unique armor, helmets and more.
Total War Rome 2 Mods User Script
Contents.Steam WorkshopThe Rome II Steam Workshop is a directory of user created modifications for the game that can alter many different areas of the game, from simple balance mods to adding new units to changing the graphics in the game.You can browse the Workshop for mods you would like to have in your game and subscribe to them. The tags can be used to filter for mods of different types, so if you just want to find mods that add new units, the Units tag is the one for you.Mod ManagerOnce you have subscribed to items in the Workshop, when you next load up the game you can see these mods by clicking on the Mod Manager button in the launcher.This will show all the Workshop items you are subscribed to and the download progress of them. You can also choose which mods you want active via the checkboxes for each one. So you can subscribe to more mods than you want active at any one time and you can have them downloaded on your computer and ready to go whenever you want them to have an effect in-game.You can also upload mods to Steam Workshop from the Mod Manager, but that will be covered later.
First there is information on how to make a mod.Creating a ModFor now community made tools are required to create mods.
Welcome to!A subreddit for all of those who love the Total War series. One of my favorites if you aren't going for a total overhaul was guaranteed major factions. It basically makes a few factions guaranteed to be large empires by end game so you can have a few superpowers to contend with.Another one I enjoyed was traits, talents, toadies. I think was the name of it. Basically it adds more traits and talents for your generals and agents.
You can specialize them a bit further than normalDresden's sack, liberation, conquer mod was also good for me. It lets all factions have all conquer options, sack, liberate, subjugate, etc.If you want a complete overhaul, DEI is really loved quite a bit around here. I can't really give specifics on it since I've never used it though. You might find agents a bit OP and there's a mod that reduces their effectiveness (Without removing them or removing some of their actions like other mods do). At work so can't get a link. Try 'agent balance' search in the workshop?Alternately if you think being able to poison an army and kill half its troops is OP you can always just not spec your spies that way! (or if you enjoy the mayhem, DO spec that way!)I did find that, given the rate of passage of time, Generals and agents die too fast to level, so I picked up a mod that doubles XP growth (for AI too), so you see more characters make it high enough to actually get skills.
One that I used for a while (before switching to DeI) was the Radious conversion. It adds loads of features into the campaign (which tbh I don't remember) but most noticeably/importantly, it adds many more units to each faction. I think Rome, most of the Greek states, and a few of the major barbarians had their rosters doubled, with the minimum of new troops for everyone else around 5 or 6 new units. Have you noticed that Rome doesn't have any Roman archers and has to rely on auxiliaries or mercenaries?
Or how you can't always adopt a few unit types from conquered land (Rome taking on hoplites after taking over Greece, etc)? Radious adds all this stuff in and more.A few of my friends swear by Radious and for the short time I used it I loved the breadth of units added.
Total War Rome 2 Mods Units
The only con in my opinion is that the modder was a little liberal in his time period research, and a few of the units offered are taken instead from a little into the future, but CA does this too so it shouldn't stop you.